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Mobile Apps

Dog Finding Application

Helping a community reunite lost dogs with their owners, faster

Role
Lead UI/UX Designer
Duration
PLACEHOLDER
Team
PLACEHOLDER
Platform
Mobile (iOS & Android)
Industry
Community / Social Good
01

Project Overview

The Dog Finding Application connects people who have lost a dog with a community of nearby users who can report sightings, share location-based alerts and help reunite pets with their owners.

02

Business Challenge

PLACEHOLDER — describe the business problem this project needed to solve.

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03

User Problem

PLACEHOLDER — describe the core user pain point this project addressed.

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04

Project Goals

  • PLACEHOLDER — primary goal
  • PLACEHOLDER — secondary goal
  • PLACEHOLDER — business or compliance constraint
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05

My Responsibilities

  • Led end-to-end experience design
  • Facilitated discovery and research
  • Partnered with engineering and compliance on delivery
06

Research Approach

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07

Key Findings

  • PLACEHOLDER — finding one
  • PLACEHOLDER — finding two
  • PLACEHOLDER — finding three
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08

User Personas

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09

User Journey

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10

Information Architecture

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11

Early Concepts

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12

Wireframes

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13

Visual Design

Visual direction balanced brand consistency with the clarity required for the product's context and users.

14

Design System

Reused and extended the shared design system's components, tokens and patterns to keep the experience consistent at scale.

15

Usability Testing

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16

Design Iterations

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17

Final Solution

The final experience shipped as part of the core product, balancing usability and business requirements.

18

Key Screens

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19

Outcomes

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20

Learnings

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21

Next Steps

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