Mobile Apps
Dog Finding Application
Helping a community reunite lost dogs with their owners, faster
- Role
- Lead UI/UX Designer
- Duration
- PLACEHOLDER
- Team
- PLACEHOLDER
- Platform
- Mobile (iOS & Android)
- Industry
- Community / Social Good
Project Overview
The Dog Finding Application connects people who have lost a dog with a community of nearby users who can report sightings, share location-based alerts and help reunite pets with their owners.
Business Challenge
PLACEHOLDER — describe the business problem this project needed to solve.
Placeholder — add real project detailUser Problem
PLACEHOLDER — describe the core user pain point this project addressed.
Placeholder — add real project detailProject Goals
- PLACEHOLDER — primary goal
- PLACEHOLDER — secondary goal
- PLACEHOLDER — business or compliance constraint
My Responsibilities
- Led end-to-end experience design
- Facilitated discovery and research
- Partnered with engineering and compliance on delivery
Research Approach
PLACEHOLDER — summarise interviews, usability testing, analytics review or competitor analysis conducted.
Placeholder — add real project detailKey Findings
- PLACEHOLDER — finding one
- PLACEHOLDER — finding two
- PLACEHOLDER — finding three
User Personas
PLACEHOLDER — add primary user personas and their goals.
User Journey
PLACEHOLDER — add the mapped end-to-end user journey.
Information Architecture
PLACEHOLDER — add sitemap or flow diagram.
Early Concepts
PLACEHOLDER — add early sketches or concept explorations.
Wireframes
PLACEHOLDER — add low and mid fidelity wireframes.
Visual Design
Visual direction balanced brand consistency with the clarity required for the product's context and users.
Design System
Reused and extended the shared design system's components, tokens and patterns to keep the experience consistent at scale.
Usability Testing
PLACEHOLDER — add usability testing method, participant count and round summary.
Placeholder — add real project detailDesign Iterations
PLACEHOLDER — add before/after iterations.
Final Solution
The final experience shipped as part of the core product, balancing usability and business requirements.
Key Screens
PLACEHOLDER — add final annotated screens here.
Outcomes
PLACEHOLDER — add real, verified outcomes and metrics once available. Do not publish estimated figures.
Placeholder — add real project detailLearnings
PLACEHOLDER — add personal or team learnings from this project.
Next Steps
PLACEHOLDER — add planned iterations or future scope.
Placeholder — add real project detailHave a Product Challenge Worth Solving?
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